TRANS-KP

TRANS-KP (2002) is a Regenerative Online Interface by Diogo Terroso.

TRANS-KP

TRANS-KP

TRANS-KP.ORG is a research and development website for the project TRANS-KP | Regenerative Online Interface. TRANS-KP is a web-based multi-user software program that provides an evolutionary immersive experience. The interface was designed on the basis of the following fundamental premises: evolution, awareness, contextualization and trans-generation. The design challenges were to identify principles in self-generating networks that could lead to original and spontaneous results and interesting patterns of interaction. TRANS-KP is an experimental online interface that uses evolutionary and feedback procedures in order to explore new forms of interaction between both users and users, and between users and data. It consists of a spatial multi-user environment, deploying threedimensionality as a dynamic system while rejecting its use as a simple mirror of reality.

 

[Description from netzspannung.org/]

TRANS-KP is a web-based multi-user software that produces an evolutionary immersive experience.
The interface was devised on the following fundamental premises: evolution, awareness, contextualization and trans-generation. The design challenges were to identify principles in self-generating networks that could unfold original and spontaneous results and interesting patterns of interaction. TRANS-KP is an experimental online interface that uses evolutionary and feedback procedures, in order to explore new forms of interaction between users and users, users and data.

TRANS-KP.ORG  consists of a spatial multi-user environment, deploying three dimensionality as a dynamical system and rejecting its use as a simple mirror of reality. “Since time and net data are essential features of the model form becomes hybrid.” It produces an immersive experience, where online users are represented as avatars, among other data/objects, and can interact with each other. The environment provides a breeding ground for the recombination of information, nodes containing data can compete for attention, perhaps survival. Ultimately, it self-collapses.

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