<?xml version="1.0" encoding="utf-8" ?>
<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:syn="http://purl.org/rss/1.0/modules/syndication/" xmlns="http://purl.org/rss/1.0/">




    



<channel rdf:about="http://www.v2.nl/events/workshops/RSS">
  <title>Workshops</title>
  <link>http://www.v2.nl</link>

  <description>
    
      
    
  </description>

  

  
            <syn:updatePeriod>daily</syn:updatePeriod>
            <syn:updateFrequency>1</syn:updateFrequency>
            <syn:updateBase>2009-05-07T08:55:26Z</syn:updateBase>
        

  <image rdf:resource="http://www.v2.nl/logo.png"/>

  <items>
    <rdf:Seq>
      
        <rdf:li rdf:resource="http://www.v2.nl/events/ultimaker-and-reprap-evening"/>
      
      
        <rdf:li rdf:resource="http://www.v2.nl/events/pilot-workshop-watch-that-sound"/>
      
      
        <rdf:li rdf:resource="http://www.v2.nl/events/dead-drops-masterclass"/>
      
      
        <rdf:li rdf:resource="http://www.v2.nl/events/the-third-eye-essen-wakefield"/>
      
      
        <rdf:li rdf:resource="http://www.v2.nl/events/watch-that-sound-at-cinekid"/>
      
      
        <rdf:li rdf:resource="http://www.v2.nl/events/virtual-city"/>
      
      
        <rdf:li rdf:resource="http://www.v2.nl/events/world-in-a-shell-workshop"/>
      
      
        <rdf:li rdf:resource="http://www.v2.nl/events/world-in-a-shell"/>
      
      
        <rdf:li rdf:resource="http://www.v2.nl/events/ict-delta-2010"/>
      
      
        <rdf:li rdf:resource="http://www.v2.nl/events/workshop-wearable-technology"/>
      
      
        <rdf:li rdf:resource="http://www.v2.nl/events/workshop-shanghai-earts-festival"/>
      
      
        <rdf:li rdf:resource="http://www.v2.nl/events/diy-ambient-intelligence"/>
      
      
        <rdf:li rdf:resource="http://www.v2.nl/events/zone-v2_"/>
      
      
        <rdf:li rdf:resource="http://www.v2.nl/events/undeaf-exposed"/>
      
      
        <rdf:li rdf:resource="http://www.v2.nl/events/hive-soft-n"/>
      
    </rdf:Seq>
  </items>

</channel>


  <item rdf:about="http://www.v2.nl/events/ultimaker-and-reprap-evening">
    <title>Ultimaker and RepRap Evening</title>
    <link>http://www.v2.nl/events/ultimaker-and-reprap-evening</link>
    <description>V2_ invites the Ultimaker and RepRap community to get together at the Lab and fine-tune their machines. 
</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>Everybody who owns a RepRap or an Ultimaker (open source 3D printer) is welcome to join. We will order pizza (bring cash!), work on our machines and outline the plans for an extensive workshop in February next year.&nbsp;</p>
<p>Don't have a 3D printer yet, but curious to experiment? Just wait for the announcement of the workshop&nbsp;to get your hands dirty! Early next year, we will bring together artists, designers, 3D printer owners and modelers to explore and push the limits of desktop printing...</p>
<p><a class="external-link" href="http://blog.ultimaker.com/">Ultimaker blog</a></p>
<p><a class="external-link" href="http://reprap.org/wiki/Main_Page">RepRap wiki</a></p>
<p><a class="external-link" href="http://reprap.org/wiki/Main_Page"><br /></a></p>
<iframe src="http://player.vimeo.com/video/34134106?title=0&byline=0&portrait=0" frameborder="0" height="338" width="601"></iframe>
<p>for anyone (more) interested, here June 2011's <a href="http://vimeo.com/34134106">Ultimaker Masterclass</a> from <a href="http://vimeo.com/piemwirtz">Piem Wirtz</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Piem Wirtz</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>3D print</dc:subject>
    
    
      <dc:subject>RepRap</dc:subject>
    
    
      <dc:subject>ultimaker</dc:subject>
    
    
      <dc:subject>workshop</dc:subject>
    
    <dc:date>2011-12-06T15:05:00Z</dc:date>
    <dc:type>Event</dc:type>
  </item>


  <item rdf:about="http://www.v2.nl/events/pilot-workshop-watch-that-sound">
    <title>Pilot Workshop Watch that Sound</title>
    <link>http://www.v2.nl/events/pilot-workshop-watch-that-sound</link>
    <description>WTS, LantarenVenster and V2_ present a new version of the educational software tool "Watch That Sound". On Friday, September 16, primary school students demonstrate in a pilot workshop how they create their own soundtracks using this unique software tool.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>Visitors are welcome to take a look at the pilot&nbsp;workshop at 14:30, followed by a
presentation by the young&nbsp;sound designers at 15:00 and an explanation on the possibilities of the software by&nbsp;Paul&nbsp;M. van&nbsp;Brugge,
composer&nbsp;and teacher&nbsp;at Codarts.</p>
<p>The Watch&nbsp;That&nbsp;Sound
Software&nbsp;has&nbsp;been developed in&nbsp;the&nbsp;past&nbsp;four
years at the V2_Lab.&nbsp;The software enables&nbsp;young sound designers at a very young age to create&nbsp;a&nbsp;real&nbsp;soundtrack&nbsp;for&nbsp;movies or&nbsp;animations
in a fun way.&nbsp;In recent&nbsp;years, workshops were&nbsp;provided
at&nbsp;different schools&nbsp;and at&nbsp;festivals like&nbsp;the
IFFR,&nbsp;Osaka&nbsp;Film Festival&nbsp;and Cinekid.&nbsp;</p>
<p>The&nbsp;Watch&nbsp;That&nbsp;Sound&nbsp;software
is available for <a class="external-link" href="http://www.watchthatsound.nl/software/download">downloading</a> along&nbsp;with&nbsp;a&nbsp;few short&nbsp;films. The tool&nbsp;is&nbsp;free and completely open source.</p>
<p>Watch That Sound organized it's own festival in Rotterdam in February 2011, a new edition is planned for 2012.</p>
<p>&nbsp;</p>
<p><iframe src="http://player.vimeo.com/video/21661324?title=0&byline=0&portrait=0" frameborder="0" height="225" width="400"></iframe></p>
<p><a href="http://vimeo.com/21661324">Impressie Sound Track Festival 2011</a> from <a href="http://vimeo.com/soundtrackfestival">Sound Track Festival</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Joris van Ballegooijen</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>music</dc:subject>
    
    
      <dc:subject>presentation</dc:subject>
    
    
      <dc:subject>sound</dc:subject>
    
    
      <dc:subject>workshop</dc:subject>
    
    <dc:date>2011-09-07T13:10:00Z</dc:date>
    <dc:type>Event</dc:type>
  </item>


  <item rdf:about="http://www.v2.nl/events/dead-drops-masterclass">
    <title>Dead Drops Master Class with Aram Bartholl</title>
    <link>http://www.v2.nl/events/dead-drops-masterclass</link>
    <description>V2_ and Showroom MAMA are teaming up for a Dead Drops master class led by Aram Bartholl. Join us on June 29th!</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p class="p1">Coinciding with the exhibition <em>Land Art for a New Generation</em>, which opens at Showroom MAMA on June 17, 2011, artist Aram Bartholl will give a "Dead Drops" master class in Rotterdam on June 29. The master class is a collaboration between MAMA and V2_, and part of an online residency partnership between Showroom Mama and Kunstverein Hamburg.&nbsp;<span class="Apple-style-span">See&nbsp;<a href="http://www.onlineresidency.com/">www.onlineresidency.com</a>.</span></p>


<p><span class="Apple-style-span">The term "Dead drops" refers to places where spies leave information behind to be picked up by others; a method often used among spies during the Cold War. In Aram Bartholl's version of the dead drop, USB memory sticks are installed in public locations for anyone to upload or download information. By doing so, an anonymous, offline, peer-to-peer network for the exchange of digital information is created. More information about the project and current Dead Drop locations are available at</span>&nbsp;<a href="http://www.deaddrops.com">www.deaddrops.com</a>.</p>
<p>Aram Bartholl (b. Bremen, 1972) studied architecture at Berlin University of the Arts, graduating in 2001 with the final project <em>Bits on Location</em>. His interests include the debates around copyright and developments on the Internet. For several years, he's been collecting impressions related to topics including street art and privacy on his blog. His art concerns the relationship between the digital and the physical and investigates the degree to which the digital is woven into our everyday lives.&nbsp;</p>
<p>&nbsp;</p>
<h3>Master class</h3>
<p><span class="Apple-style-span">Aram Bartholl will open the master class with a presentation on the Dead Drops project, followed by a discussion with the participants. Subsequently, participants will divide into small groups to make their own Dead Drops, motivating their designs in short presentations. The Dead Drops will then be installed in the public space of Rotterdam.</span>&nbsp;</p>
<p>&nbsp;</p>
<h3>Interested?&nbsp;</h3>
<p class="p1">The master class will take place at V2_ (Eendrachtsstraat 10, Rotterdam) on June 29, starting at 10h, and includes a small lunch. The fee for participation is €10. Capacity is limited to the first 20 participants signing up. To sign up, please email&nbsp;<span class="Apple-style-span"><a href="mailto:susan@showroommama.nl">Susan Callaars</a></span>&nbsp;your name, address, email address and telephone number.</p>
<p class="p1">&nbsp;</p>
<p class="p1"><a class="external-link" href="http://www.showroommama.nl"><img class="image-left" src="../files/logos/logo-mama/image_mini" alt="Logo Mama" /></a></p>
<p class="p1">&nbsp;</p>
<p class="p1">&nbsp;</p>
<p class="p1">&nbsp;<a class="external-link" href="http://www.showroommama.nl/">www.showroommama.nl</a></p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Joris van Ballegooijen</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2011</dc:subject>
    
    
      <dc:subject>DIY</dc:subject>
    
    
      <dc:subject>Interactive</dc:subject>
    
    
      <dc:subject>action</dc:subject>
    
    
      <dc:subject>masterclass</dc:subject>
    
    
      <dc:subject>network</dc:subject>
    
    
      <dc:subject>street art</dc:subject>
    
    
      <dc:subject>workshop</dc:subject>
    
    <dc:date>2011-06-08T15:15:00Z</dc:date>
    <dc:type>Event</dc:type>
  </item>


  <item rdf:about="http://www.v2.nl/events/the-third-eye-essen-wakefield">
    <title>The Third Eye Essen - Wakefield</title>
    <link>http://www.v2.nl/events/the-third-eye-essen-wakefield</link>
    <description>Cybercity Ruhr presents a new edition of the interactive media art exhibition 3rd i.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>After their adventures in Rotterdam and Shanghai the Cybercity crew is moving on to it's next exhibition location.</p>
<p><span class="Apple-style-span">On&nbsp;November 12, the exhibition opens at&nbsp;16:00<strong>&nbsp;</strong>at t</span>he Zollverein&nbsp;World Heritage Site in the City of Essen,&nbsp;<span class="Apple-style-span">with some opening words from Asli Sevindim (Artistic Director of the "City of Cultures" at Ruhr2010).&nbsp;</span>Main feature for visitors of the&nbsp;3rd i exhibition is the interactive exploration of a scale model ideal city of the future, using remote controlled video robots to take a stroll through the landscape.&nbsp;The visitors can steer the robots using a body controlled step pad.</p>
<p>The exhibit is connected via the internet with the project website and with the virtual exhibition site in Wakefield at&nbsp;Beam Gallery so that virtual visitors can also steer the robots in Essen.&nbsp;</p>
<p>Both exhibitions sites also facilitate communication between the&nbsp;German and English&nbsp;visitors, using especially developed&nbsp;"telepresence furniture" to meet, talk, debate and share with each other.&nbsp;<span class="Apple-style-span">The telepresence technologies are developed by media artist Graham Smith in cunjunction with students from the&nbsp;</span>Utrecht School of the Arts, TU Delft and the University of Rotterdam.</p>
<p><iframe src="http://player.v2.nl/embedded/227/start/0/thumb/55.68/" height="376" width="640"></iframe></p>
<p>See also the German Newscast on the 3rd I project here: 
	                  <a href="http://www.wdr.de/mediathek/html/regional/rueckschau/2010/11/18/lokalzeit_ruhr.xml?noscript=true&offset=345&autoPlay=true&#flashPlayer">Live: Cybercity Ruhr</a> [03:39]</p>
<p><a class="external-link" href="http://www.wdr.de/mediathek/html/regional/rueckschau/2010/11/18/lokalzeit_ruhr.xml?noscript=true&offset=345&autoPlay=true&#flashPlayer">http://www.wdr.de/mediathek/html/regional/rueckschau/2010/11/18/lokalzeit_ruhr.xml?</a></p>
<p>&nbsp;</p>
<h3>Details</h3>
<p>Live Exhibition in Essen, Zollverein World Heritage Site, Hall 5, Shaft XII [A5], Gelsenkirchener Str. 181, 45309 Essen,&nbsp;www.zollverein.de , 12.11. - 12.12. 2010, Wednesday – Sunday, 11:00 - 18:00 hrs, 3, - € / 1,50 €</p>
<p>Virtual Exhibition, Beam Gallery The Orangery, Back Lane, Wakefield, WF1 2TG, UK, www.beam.uk.net, 12.Nov. - 12.Dec.&nbsp;2010, Monday – Friday, 9:30 – 16:30 hrs (local time), free admittance</p>
<p>Online Exhibition, Drive a robot from home, online catalogue: <a class="external-link" href="http://www.the-third-eye.org">www.the-third-eye.org</a></p>
<p class="discreet">3rd i is a TWINS project of the European Capital of Culture RUHR.2010.</p>
<p>&nbsp;</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Joris van Ballegooijen</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>robot</dc:subject>
    
    
      <dc:subject>urbanism</dc:subject>
    
    
      <dc:subject>workshop</dc:subject>
    
    
      <dc:subject>architecture</dc:subject>
    
    
      <dc:subject>exhibition</dc:subject>
    
    <dc:date>2010-11-01T16:40:00Z</dc:date>
    <dc:type>Event</dc:type>
  </item>


  <item rdf:about="http://www.v2.nl/events/watch-that-sound-at-cinekid">
    <title>Watch That Sound at Cinekid</title>
    <link>http://www.v2.nl/events/watch-that-sound-at-cinekid</link>
    <description>The Watch That Sound studio has been built on the Cinekid festival site at the Westergasfabiek in Amsterdam. Working in pairs with laptops and microphones, young workshop participants are making their own soundtrack in a room filled with instruments and noisemakers.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>The <em>Watch That
Sound</em> audio and music workshops are taking place from at Cinekid, the annual Dutch festival for film, television
and new media for young people aged 4 to 14. V2_ and the <em>Watch That Sound</em> team have
developed step-by-step software that allows children to make their own short film
soundtracks.&nbsp;</p>
<p>Young participants
receive&nbsp;a brief introduction on the importance of sound in film and new
media and learn the functional difference between ambient sound, special effects
and music.&nbsp;They analyze a film’s storyline and mood. With help from a technician,
they record sounds using various microphone techniques. Then, they learn to use
simple software to make their own soundtracks.&nbsp;</p>
<p>&nbsp;</p>
<p><a class="external-link" href="http://www.cinekid.nl/nl/festival/nieuws/workshop-hoe-stem-je-een-draak">http://www.cinekid.nl/nl/festival/nieuws/workshop-hoe-stem-je-een-draak</a></p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Joris van Ballegooijen</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>sound</dc:subject>
    
    
      <dc:subject>festival</dc:subject>
    
    
      <dc:subject>interfaces</dc:subject>
    
    
      <dc:subject>workshop</dc:subject>
    
    
      <dc:subject>event</dc:subject>
    
    <dc:date>2010-10-22T10:10:00Z</dc:date>
    <dc:type>Event</dc:type>
  </item>


  <item rdf:about="http://www.v2.nl/events/virtual-city">
    <title>3rd I - 第三只眼睛</title>
    <link>http://www.v2.nl/events/virtual-city</link>
    <description>V2_ presented "3rd I"  as part of the exhibition "Adaptation: Designing the Future City" at the Dutch Culture Centre in Shanghai during the World Expo 2010. </description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p><em>The world is urbanizing fast. According to a UN report, more than half the global population already lives in cities. Cities will continue to grow, but what does the ideal city look like? How might it look in twenty years?</em></p>
<h3><br /></h3>
<h3>Better City, Better Life</h3>
<p>In <em>3rd I</em>, artists, architects, students and pupils from China and the Netherlands presented their views of the future of their cities. They have built models of their ideal cities and talk about the future in video portraits. They were responding to the motto of the World Expo 2010 currently taking place in Shanghai: “Better City, Better Life”.</p>
<h3><strong><br /></strong></h3>
<h3><strong>Shanghai–Rotterdam&nbsp;</strong></h3>
<p>Models of future and imaginary buildings were exhibited in Shanghai. Special robots, equipped with small video cameras, move down the streets between the models. These “third eyes” could be steered by audience members in Shanghai, in Rotterdam and by visitors to this website. The Chinese and Dutch visitors were able to use “telepresence furniture” to communicate with each other.<span class="Apple-style-span">&nbsp;</span></p>
<p>&nbsp;</p>
<h3><strong>Control a Video Robot<img class="image-right captioned" src="resolveuid/c6f602f0d944c2263dd31cd8f4a7d9b6/image_mini" alt="Red Robot" /></strong></h3>
<p><span class="Apple-style-span">It was possible to drive one of the robots virtually at the Shanghai exhibition venue from <a class="external-link" href="http://www.the-third-eye.org/exhibitions/online">www.the-third-eye.org</a>. One could&nbsp; find the instructions for driving a video robot there as well. The connection between you and the robot was made via the program Skype.</span>&nbsp;</p>
<p>&nbsp;</p>
<div>&nbsp;</div>
<div>&nbsp;</div>
<div>&nbsp;</div>
<div>&nbsp;</div>
<div>&nbsp;</div>
<h3><span class="Apple-style-span">Dutch Culture Centre</span></h3>
<p>The DCC has been created specially to showcase Dutch culture in China parallel to the World Expo 2010. Six exhibitions and performances will take place over six months, with an emphasis on collaboration and dialogue between Dutch and Chinese artists. The exhibitions will be organized by various Dutch institutions that have worked regularly with Chinese artists and institutions in recent years. The Netherlands China Arts Foundation expects that work will be able to go into greater depth at the DCC than at the bustling World Expo pavilion.</p>
<p><a class="external-link" href="http://www.2010dcc.com/">http://www.2010dcc.com</a></p>
<div>&nbsp;</div>
<h3>3rd i The Process</h3>
<div><a class="external-link" href="http://www.couscousglobal.com">www.couscousglobal.com</a></div>
<div><a class="external-link" href="http://www.couscousglobal.com"></a><span class="Apple-style-span">&nbsp;</span></div>
<embed width="640" height="385" src="http://www.youtube.com/v/u5dkvzZR4ro?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true"></embed>
<div>
<p>The exhibition&nbsp;<em>Adaptation: Designing the Future City</em>&nbsp;will also feature&nbsp;<em>B.A.R.C.</em>&nbsp;, a project by&nbsp;<a title="Neville Mars" class="internal-link" href="resolveuid/503e2f6aafee34491bc564f89baacfb1">Dynamic City Foundation</a>.&nbsp;</p>
<h3>&nbsp;</h3>
<h3>The following partners were involved in the development of Adaptation: Designing the Future City:</h3>
<ul><li><a class="external-link" href="http://www.shearts.org/shearts/en/index.html"></a>eArts Festival, an annual event in Shanghai focusing on contemporary art in the context of technological culture;</li><li>workshop partners including <a class="external-link" href="http://www.tongji.edu.cn/english/inc/index.asp">Shi Xi Highschool</a> in Shanghai, <a class="external-link" href="http://www.cybercityruhr.com/">Cybercity Ruhr</a>, <a class="external-link" href="http://home.tudelft.nl/index.php?id=92&L=1">Delft University of Technology</a>, the artists Angelika Oei and René Verouden, and <a class="external-link" href="http://www.eur.nl/english/">Rotterdam University</a>;</li><li>Video robot development partners Mohammed Abdelghany of the Rotterdam University media and IT department; Aadjan van der Helm of the industrial design master’s program at Delft University of Technology; and the Canadian inventor and media artist Graham Smith, affiliated with Cybercity Ruhr;</li><li><a title="Virtueel Platform" class="internal-link" href="resolveuid/365a2636d36f606f609ccb0329bcf20a">Virtueel Platform</a>&nbsp;</li><li><a class="external-link" href="http://www.couscousglobal.com/page/503/en">Couscous Global</a>, Amsterdam;</li><li>Cybercity Ruhr, which developed the concept for 3rd I and is coordinating the workshops.</li></ul>
<p>&nbsp;</p>
<h3>The 3rd I project has received support from:</h3>
<ul><li><a class="external-link" href="http://acer.com">ACER Ltd., China (main sponsor)</a></li><li>The City of Rotterdam</li><li>The Dutch Ministry of Education, Culture and Science</li><li><a class="external-link" href="http://en.artsfoundation.nl/activities/entry/presentatie-dutch-culture-centre-in-shanghai">The Netherlands China Art Foundation</a></li></ul>
<div><br /><img class="image-inline captioned image-inline" src="resolveuid/a1b0b3ff9fd076da7a207b82e59571d5/image_preview" alt="Shanghai" /><br /><img class="image-left captioned" src="resolveuid/c1cb4382f06b01fffcde60888824a372/image_preview" alt="Models at DCC" /></div>
</div>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Joris van Ballegooijen</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>installation</dc:subject>
    
    
      <dc:subject>Shanghai</dc:subject>
    
    
      <dc:subject>workshop</dc:subject>
    
    
      <dc:subject>China</dc:subject>
    
    
      <dc:subject>architecture</dc:subject>
    
    
      <dc:subject>Rotterdam</dc:subject>
    
    
      <dc:subject>exhibition</dc:subject>
    
    <dc:date>2009-12-18T17:25:00Z</dc:date>
    <dc:type>Event</dc:type>
  </item>


  <item rdf:about="http://www.v2.nl/events/world-in-a-shell-workshop">
    <title>World in a Shell Workshop</title>
    <link>http://www.v2.nl/events/world-in-a-shell-workshop</link>
    <description>This workshop, led by Ion Sørvin (N55) and Anne Romme, revolved around intervention as a method for art-architecture-science collaborations.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>This workshop, led by Ion Sørvin of N55 and Anne Romme, revolved around intervention as a method of art-architecture-science collaboration. The workshop leaders installed a temporary communal bakery in Rotterdam’s Museumpark, where participants simply baked bread.</p>
<p>During the practical process of baking, the workshop leaders and
participants discussed the necessity of having physical production in
local communities. Participants experienced how working together to
produce food with their own hands fosters a feeling of being part of
the world and ultimately creates a sense of the importance of finding
ways to live that diffuse power as much as possible.</p>
<p>&nbsp;</p>
<img class="image-right captioned" src="resolveuid/474451a06ee1a2d6e0125f856346132c/image_large" alt="Communal Bakery" />

]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Joris van Ballegooijen</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>play</dc:subject>
    
    
      <dc:subject>urbanism</dc:subject>
    
    
      <dc:subject>bioart</dc:subject>
    
    
      <dc:subject>transagriculture</dc:subject>
    
    
      <dc:subject>workshop</dc:subject>
    
    
      <dc:subject>debate</dc:subject>
    
    <dc:date>2010-03-02T12:25:00Z</dc:date>
    <dc:type>Event</dc:type>
  </item>


  <item rdf:about="http://www.v2.nl/events/world-in-a-shell">
    <title>The World in a Shell </title>
    <link>http://www.v2.nl/events/world-in-a-shell</link>
    <description>The art container "The World in a Shell" begins its world tour in Rotterdam. Traveling artist Hans Kalliwoda camps out in a container on the property of the Netherlands Architecture Institute (NAi) in Rotterdam’s Museumpark. And since technology and architecture coincide in "The World in a Shell," the NAi and V2_ organized a number of activities in and around the container.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p><span class="Apple-style-span"><span class="Apple-style-span">Of all the shipping containers that passed through Rotterdam this year, artist Hans Kalliwoda’s </span></span><em><span class="Apple-style-span"><span class="Apple-style-span">The World in a Shell</span></span></em><span class="Apple-style-span"> was the most striking. From March 27 through April 18, the traveling artist will camped out in a container on the property of the Netherlands Architecture Institute (NAi) in Rotterdam’s Museumpark. But “container” isn’t really the right word – </span><em><span class="Apple-style-span"><span class="Apple-style-span">The World in a Shell</span></span></em><span class="Apple-style-span"><span class="Apple-style-span"> is a high-tech mobile house that can be converted into a museum, movie theatre or laboratory. In the next five years, the container will carry Hans Kalliwoda to 11 UNESCO world heritage sites scattered across all the continents.</span></span></p>
<p>For five years, Hans Kalliwoda and Delft University of Technology worked on the technical development of the shell-shaped container, in which he will have to survive in climates ranging from polar to tropical. Sustainability is a central concern. <em>The World in a Shell</em> generates its own electricity, recycles water, and is generally as self-sufficient as possible. But in the age of globalization, sustainability is also a social and cultural issue. On his around-the-world trip, Hans Kalliwoda will organize cultural activities for and by local populations. He will take the results away with him in the container, amassing an ever-growing worldwide exhibition that will bring different peoples into contact with each other.</p>
<p><em>The World in a Shell</em> premiered in Rotterdam, thereby starting its journey. Since art, technology and architecture come together In the container, the&nbsp;Netherlands Architecture Institute&nbsp;and V2_Institute for the Unstable Media joined forces to organize a number of activities in and around the container. There were workshops and a seminar on sustainability in art, architecture and science on April 1 at V2_.</p>
<p>Follow Hans Kalliwoda's journey at <a class="external-link" href="http://www.worldinashell.net">http://www.worldinashell.net</a>.</p>
<p>&nbsp;</p>
<embed width="640" height="385" allowfullscreen="true" allowscriptaccess="always" type="application/x-shockwave-flash" src="http://www.youtube.com/v/ffbpdbIS9Cs&hl=en_US&fs=1&"></embed>
<p>RTV Rijnmond, March 26, 2010</p>
<p>&nbsp;</p>
<p class="discreet"><em>The World in a Shell</em> is made possible with the support of:&nbsp;</p>
<p class="discreet"><span class="Apple-style-span">Mondriaan Foundation, Prins Bernhard Cultuur Fonds, SNS Reaal Fonds, Stichting Doen, UNESCO.</span></p>
<p class="discreet"><span class="Apple-style-span">Partners:</span></p>
<p class="discreet"><span class="Apple-style-span">TU Delft, NAi, Blindpainters</span></p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Joris van Ballegooijen</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>urbanism</dc:subject>
    
    
      <dc:subject>workshop</dc:subject>
    
    
      <dc:subject>exhibition</dc:subject>
    
    
      <dc:subject>aRt&amp;D</dc:subject>
    
    
      <dc:subject>symposium</dc:subject>
    
    
      <dc:subject>event</dc:subject>
    
    
      <dc:subject>seminar</dc:subject>
    
    
      <dc:subject>architecture</dc:subject>
    
    <dc:date>2010-02-22T08:40:00Z</dc:date>
    <dc:type>Event</dc:type>
  </item>


  <item rdf:about="http://www.v2.nl/events/ict-delta-2010">
    <title>ICTDelta 2010</title>
    <link>http://www.v2.nl/events/ict-delta-2010</link>
    <description>After successful editions at the Jaarbeurs in Utrecht, ICTDelta came to Rotterdam in 2010.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>Whether you call it a trade fair, a congress or a festival, it’s all about innovation and development in ICT. There’s an lot going on in the field; the massive influence of technology on our lives and the way we live and work has led to a broad events program for ICTDelta.&nbsp;</p>
<p>Speakers, workshops and short sessions on themes like "Humans and Machines," "The New Lab," and "Play and Learn" were part of ICTCelta. Universities, colleges, businesses, government bodies and research institutions&nbsp; presented their research and demonstrated their latest innovations on the floor.</p>
<p>V2_Lab presented various demos linked to the reserach areas of "augmented reality" and "wearable technology", as well as their archive software at ICTDelta.</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>sabine</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>conference</dc:subject>
    
    
      <dc:subject>festival</dc:subject>
    
    
      <dc:subject>workshop</dc:subject>
    
    
      <dc:subject>augmented reality</dc:subject>
    
    
      <dc:subject>aRt&amp;D</dc:subject>
    
    
      <dc:subject>lecture</dc:subject>
    
    
      <dc:subject>presentation</dc:subject>
    
    
      <dc:subject>event</dc:subject>
    
    <dc:date>2010-02-17T15:30:00Z</dc:date>
    <dc:type>Event</dc:type>
  </item>


  <item rdf:about="http://www.v2.nl/events/workshop-wearable-technology">
    <title>Workshop Wearable Technology</title>
    <link>http://www.v2.nl/events/workshop-wearable-technology</link>
    <description>Mika Satomi and Hannah Perner-Wilson (aka KOBAKANT) gave a two-day workshop on DIY wearable technology. The outcome of the workshop was demonstrated during Test_Lab: Fashionable Technology.  </description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p><br />KOBAKANT explores the realm of wearable technology as a medium for commenting on technological and social aspects. For them, technology is to be hacked and modified by everyone to fit the needs and desires of the user.<br /><br />V2_Lab organized a wearable technology workshop with an emphasis on DIY techniques and performing arts. The aim of the workshop was to provide participants with hands-on experience on DIY wearable technology. The outcome of the workshop will be <em>workingprototypes</em>, which will be demonstrated by means of a short performance during the <a title="Test_Lab: Fashionable Technology" class="internal-link" href="resolveuid/a9698e8d86a1421e9d2d0da3b3abbbfa">Test_Lab: Fashionable Technology</a>.The participants took part in "hands-on" sessions that involved both conceptual and technical development. Developers from both V2_Lab and KOBAKANT are available for assistance throughout the workshop. &nbsp; &nbsp;&nbsp;<br /><br />The workshop was designed for students and professionals in the fields of art, design, and engineering. Although anyone with an interest in wearable technology and basic knowledge of electronics or of sewing was welcome to join, we especially encouraged people with an expertise in fashion design, technology in performance arts, and/or wearable technology engineering to sign up.<br /><br />Participants were invited to demonstrate the workshop outcome during <a title="Test_Lab: Fashionable Technology" class="internal-link" href="resolveuid/a9698e8d86a1421e9d2d0da3b3abbbfa">Test_Lab: Fashionable Technology</a> on May 20, in which various renowned artists will also demonstrate their wearable technology projects and where the technologies' social consequences will be discussed by professionals in the field.<br /><br /></p>
<p><a class="external-link" href="http://www.kobakant.at">http://www.kobakant.at</a><br /><br /></p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Joris van Ballegooijen</dc:creator>
    <dc:rights></dc:rights>
    
      <dc:subject>workshop</dc:subject>
    
    
      <dc:subject>wearable technology</dc:subject>
    
    <dc:date>2009-04-20T15:25:00Z</dc:date>
    <dc:type>Event</dc:type>
  </item>


  <item rdf:about="http://www.v2.nl/events/workshop-shanghai-earts-festival">
    <title>Workshop Shanghai eArts Festival</title>
    <link>http://www.v2.nl/events/workshop-shanghai-earts-festival</link>
    <description>Urban Space, Time to Play workshop </description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>V2_ organized a workshop at the Shanghai eArts Festival that led us to develop playful public art in city space. The workshop was dedicated to DIY design of urban games, art activism, and playful intervention. The participants were artistically led by invited artists <a title="Aram Bartholl" class="internal-link" href="resolveuid/0936d095bf3deacfb7a8359358a64b2f">Aram Bartholl</a> and <a title="Daan  Roosegaarde" class="internal-link" href="resolveuid/88f5d648c7b08715bbcb84596c88a3f7">Daan Roosegaarde</a>, and supported by <a title="Simon de Bakker" class="internal-link" href="resolveuid/040c0310f990bcc3924e9df32f62d45f">Simon de Bakker</a> and <a title="Michel van Dartel" class="internal-link" href="resolveuid/c2c8826afe9d2e4ea25ae98cdc6bb6a8">Michel van Dartel</a> of the V2_Lab. Furthermore, the workshop included a lecture by V2_Lab manager <a title="Anne Nigten" class="internal-link" href="resolveuid/e3613924760b7e2fcc7854b6254806fa">Anne Nigten</a>.<br /><br />The workshop contained two tracks between which the participants could choose after a plenary introduction. One workshop track, led by Aram Bartholl, focused on analogue and paper-based game scenarios translated from the digital world into physical space. This act of reliving the virtual continued in the public space of Shanghai were the participants' re-enacted their virtual games as a performance. The second workshop track, led by Daan Roosegaarde, focused on incorporating DIY basic electronics to develop playful interactive urban sculptures. The sculptures were based on careful analysis of the dynamics and uses of the city, to either disturb or play with them, and were revealed to the festival audience at the last day of the workshop.<br /><br />Workshop form: Lectures, instructions, and introductions; conceptualization; DIY and hands-on approaches.<br />&nbsp;<br />Requirement for participants: Students, professionals, or experts in design, technology, architecture, art, art performance, media, engineering, or related fields. If you have a related background, strong interest, or professional knowledge, you are welcome to join us!</p>
<p>&nbsp;</p>
<p><a class="external-link" href="http://www.shearts.org/shearts/">Shanghai eArts Festival</a></p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Sofia Bustorff</dc:creator>
    <dc:rights></dc:rights>
    
      <dc:subject>urbanism</dc:subject>
    
    
      <dc:subject>workshop</dc:subject>
    
    <dc:date>2009-03-17T15:35:00Z</dc:date>
    <dc:type>Event</dc:type>
  </item>


  <item rdf:about="http://www.v2.nl/events/diy-ambient-intelligence">
    <title>DIY Ambient Intelligence</title>
    <link>http://www.v2.nl/events/diy-ambient-intelligence</link>
    <description>DIY Ambient Intelligence was a workshop led by V2_ at Altart in Cluj, Romania</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>V2_ has been invited to lead a three-day workshop at the AltArt organisation in Cluj-Napoca, Romania.</p>
<p>AltArt is an organisation that contributes to the development of digital culture and to consolidating the cultural sector in Romania. V2_ will support AltArt in this mission by introducing Romanian artists with the basic use of sensor and actuator technology in a workshop on DIY Ambient Intelligence.</p>
<p>During the DIY Ambient Intelligence workshop, participants will be introduced to the basic use of sensor and actuator technology by creating their own ambient intelligence environment, an electronic environment that is sensitive and responsive to the presence of people. Most interactive electronic artworks are Ambient Intelligence environments, because they sense and respond to people (using sensors and actuators).</p>
<p>To familiarise the workshop participants with such sensor and actuator technology, they will first each create a low-level sensor-actuator application, learning about basic electronic components and how to solder. After these low-level applications are realised, participants will scale these low-level applications up to an Ambient Intelligent environment, interfacing the low-level applications with modified household appliances.</p>
<p>As the workshop emphasis lies on feasibility for non-technical users, participants will mainly use low-threshold hardware (like Velleman kits and Arduino boards). Furthermore, the software (Python and Pure-Data) to drive the Ambient Intelligent environment with will be made accessible at any level of programming experience. 

By constructing such an Ambient Intelligent environment from the bottom up (starting with low-level individual applications), participants will gain hands-on experience with the basic technology underlying interactive electronic artworks.</p>
<p>Images of the workshop: <a class="external-link" href="http://www.flickr.com/photos/josos/1808361505/in/set-72157602807471596/">http://www.flickr.com/photos/josos/1808361505/in/set-72157602807471596/</a></p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>admin</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2007</dc:subject>
    
    
      <dc:subject>V2_lab</dc:subject>
    
    
      <dc:subject>ambient intelligence</dc:subject>
    
    
      <dc:subject>sensors</dc:subject>
    
    
      <dc:subject>workshop</dc:subject>
    
    <dc:date>2010-12-08T14:40:00Z</dc:date>
    <dc:type>Event</dc:type>
  </item>


  <item rdf:about="http://www.v2.nl/events/zone-v2_">
    <title>ZONE V2_</title>
    <link>http://www.v2.nl/events/zone-v2_</link>
    <description>An international exhibition in MOCA, Taipei with artworks related to the past DEAF themes "Machine Times", "Information is Alive" and "Interact or Die!."  </description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>The exhibition presents an international group of artists. Their artworks and installations are related to three major themes of past editions of the Dutch Electronic Art Festival (DEAF): <em>Machine Times</em>, <em>Information is Alive</em> and <em>Interact or Die!&nbsp;</em>&nbsp;</p>
<p>Additionally ZONE_V2_ will present a two-days conference and workshop in which the artists in the exhibition and experts participate. The workshop and conference are intended for students and the emerging creative generation in Taiwan.</p>
<p>Electronic media like video, television, radio, film and the internet are closely intertwined with our understanding of historical time. These time-based media function as a collective memory. Our understanding of history is also closely related to the way we collect, organize and retrieve meaning and knowledge from information stored in archives and databases. But in our digital and networked age, information is not solely a tool to retrospectively look at the past: it has become an essential element for acting and interacting in the present. Nowadays we are living in databases and archives, since all our actions are monitored, stored and interpreted. Databases and archives are used to predict the future behavior of individuals and groups. Interaction tends to become an instrument for economic, social or political agendas, while interaction is basically a richer process leading to often unforeseen results producing social and cultural variation. <br /><br />In the exhibition <em>ZONE_V2_</em> international artists critically and playfully reflect these topics, that determine our options for acting and interacting in our contemporary society so much.<br /><br /><strong>Conference and workshop</strong><br /><br />Concurrently with the exhibition a two-days conference <em>Unstable Media</em> will take place, about critical interaction with popular machinery and the relationship between media art and popular culture. The conference is a concept of Anne Nigten, manager of the V2_Lab. <br /><br />Invited experts will present concepts and theories. Artists that participate in the exhibition will give demonstrations and talk about their work. Invited speakers (next to the participating artists) are: Kristina Andersen, the Netherlands; Anne Nigten, the Netherlands; Jun-Jieh Wang, Taiwan; Ellen Pau, Hong Kong; Manray Hsu, Taiwan.<br /><br />Prior to the conference Staalplaat Soundsystem will host the workshop <em>Made in Taiwan</em>, where the audience can participate in the creation of an installation, made of electronic kitchen devices, which can be controlled by mobile phones. The result will be exhibited in <em>ZONE_V2_</em>.<br />&nbsp;<br /><strong>Catalogue</strong><br />MOCA releases a catalogue of the exhibition, which will be available up from mid August. Contributions in the catalogue are by: Timothy Druckrey (US), V2_ (Alex Adriaansens, Arjen Mulder, Arie Altena), with an introduction by MOCA. The catalogue contains all the artworks in the exhibition. Design by MOCA.<br /><br />Opening reception: August 10 at MOCA<br />Conference:Unstable Media - 11 and 12 August 2007<br />Location: Museum of Contemporary Arts (MOCA), Taipei, Taiwan - <a class="external-link" href="http://www.mocataipei.org.tw/_english/index.asp">http://www.mocataipei.org.tw/_english/index.asp</a><br /><br /><strong>Participating artists/artworks</strong><br />- <em>PainStation</em>, Enhanced Dueling Artifact, 2001 - 2004 by ////////fur//// art entertainment interfaces (Tillman Reiff, Volker Morawe), Germany<br />-<em> G-Player 4</em> by Jens Brand, Germany<br />- <em>Feed</em> by Shane Cooper, New Zealand<br />- <em>Logo.hallucination </em>by Christoph Bruno, France<br />- <em>Synthia - Stock Ticker</em> by Lynn Hershman Leeson, United States<br />- <em>Purple Rain</em> by Joyce Hinterding, David Haines, Australia<br />- <em>data.tron</em> by Ryoji Ikeda, Japan<br />- <em>Pockets Full of Memories</em> by George Legrady, United States<br />- <em>Drawn</em> by Zachary Lieberman, United States<br />- <em>Beijing Accelerator</em> by Marnix de Nijs, the Netherlands<br />- <em>Cheap Imitation</em> by David Rokeby, Canada<br />- <em>YOKOMONO</em> by Staalplaat Soundsystem, the Netherlands<br />- <em>Exactitudes</em> by Ari Versluis and Ellie Uyttenbroek, the Netherlands<br />- <em>Amazon Noir</em> by Ubermorgen.com, Alessandro Ludovico, Paolo Cirio,&nbsp; Austria, Italy<br />- <em>Google Will Eat Itself</em> by Ubermorgen.com, Alessandro Ludovico, Paolo Cirio, Austria, Italy<br />- <em>zgodlocator/version zII</em> by Herwig Weiser, Austria<br />- <em>Chinese Portraiture</em> by Zhou Hongxiang, Peoples Republic of China<br /><br />&nbsp;<strong>Artist in the screening program</strong><br /><em>In the Event of Amnesia the City Will Recall</em> by Denis Beaubois, Australia<br /><em>All is Full of Love</em> directed by Chris Cunningham, music by Bjorg, United Kingdom<br /><em>Safe Distance</em> by New Media Center_kuda.org, Serbia<br /><em>The Catalogue</em> by Chris Oakley, United Kingdom<br /><br /></p>
<p class="discreet">ZONE_V2_ is a project of the Museum of Contemporary Art in Taipei (Taiwan).</p>
<p class="discreet">The exhibition and conference is conceived and curated by:</p>
<p class="discreet">V2_, Institute for the Unstable Media (Rotterdam, the Netherlands).</p>
<p class="discreet">The project is financially supported by the Mondriaan Foundation, Amsterdam, the Netherlands and the Yageo Foundation, Taipei, Taiwan.</p>
<p class="discreet"><br />For a full list of all sponsors please go to:</p>
<p class="discreet"><a class="external-link" href="http://www.mocataipei.org.tw/">http://www.mocataipei.org.tw/</a></p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Joris van Ballegooijen</dc:creator>
    <dc:rights></dc:rights>
    
      <dc:subject>2007</dc:subject>
    
    
      <dc:subject>China</dc:subject>
    
    
      <dc:subject>conference</dc:subject>
    
    
      <dc:subject>exhibition</dc:subject>
    
    
      <dc:subject>workshop</dc:subject>
    
    <dc:date>2009-03-17T16:30:00Z</dc:date>
    <dc:type>Event</dc:type>
  </item>


  <item rdf:about="http://www.v2.nl/events/undeaf-exposed">
    <title>unDEAF_Exposed</title>
    <link>http://www.v2.nl/events/undeaf-exposed</link>
    <description>'unDEAF_Exposed' was the closing sunday event of the DEAF07 satellite project unDEAF.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>
unDEAF @ DEAF reveals and exposes the inner workings of the 
self-organizational ecosystem that has brought together, on the fringes 
of DEAF07, diverse members of the international online community to 
share their interests, concerns and discoveries in a physical venue. 
During DEAF07 participants will have full freedom to present their work,
 organize workshops, shows, performances, screenings, meals, parties, 
and other indefinable ventures. The content has been entirely driven, 
created, built and fuelled by the participants in an ultimate 'interact 
or die' scenario, and then announced on <a href="http://undeaf.v2.nl/" target="_blank">http://undeaf.v2.nl</a>, through which new collaborations are forged.</p>
<p>
Hosted and presented by Rui Guerra, V2_Lab</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Arie Altena</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2007</dc:subject>
    
    
      <dc:subject>self-organization</dc:subject>
    
    
      <dc:subject>uncurated</dc:subject>
    
    
      <dc:subject>workshop</dc:subject>
    
    <dc:date>2011-07-08T10:20:00Z</dc:date>
    <dc:type>Event</dc:type>
  </item>


  <item rdf:about="http://www.v2.nl/events/hive-soft-n">
    <title>Hive @ Soft(n)</title>
    <link>http://www.v2.nl/events/hive-soft-n</link>
    <description>Workshop, part of DEAF07.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p>[original publicity text]<br /><br />This workshop aims at creating a locative live mixing and data visualization game in the V2_ lounge area, in which players collect images from the city and festival venues, and manipulate the broadcasting of these images in a playful manner. In the game, the Media Artist Embedded DIY Kit, developed by Hivenetworks will be used to collect the images, to tag them with a personal evaluation, and to send them back to the V2_ lounge area. There, interaction with the Soft(n) installation will 'read' the affective states of its users, that then determine if and how the collected images are broadcast, by applying the mapping rules between these affective states and the affective tags of the collected images. Events in the ongoing interaction with Soft(n) installation in the lounge area will also be used in messaging to players on the venue, to provide real-time feedback to them as the game advances.<br /><br />Workshop participants can partake in both the conceptual as well as in the technical development of the game. The conceptual development of the game will consist of designing the rules by which the affective tags and affective states will influence the broadcasting and behavior of the players. The rules should be designed to challenge players of the game to gather and tag images, and to communicate their affective states through the Soft(n) objects to get their images broadcasted in the V2_Lounge. The technical development of the game will consist of going through the basic steps of DIY network building, personalizing the Media Artist Embedded DIY Kit, programming the affective mapping rules, and advancing the communication between the Hive and Soft(n) networks. A demo application that allows basic communication between the two networks, including real-time text messaging and a straightforward mapping of affective tags and states will be delivered as part of the workshop material.<br /><br />Hivenetworks is an open source project that explores the new concepts of DIY network building, mesh architectures and ubiquitous computing. It aims at taking DIY technology to the point where it becomes accessible to anyone with creative mind and basic knowledge of computing. Hivenetworks has strong affinity with media practitioners looking for new ways of content aggregation and dissimilation and new models of network publishing.<br /><br />Currently the development phase of Hive entitled DIY toolkit for ubiquitous computing is underway, jointly funded by Arts Council England and SCAN (UK). The Media Artist Embedded DIY Kit is the first practical result of the development phase. It builds on technology that can gather and classify visual and sensory data within a given network, location, or directly from a user. This technology is employed in Hivewares, which are highly mobile networked devices that can be used throughout a large area. In the Hive@Soft(n) workshop, Hivewares in the form of wearable garments will be used to collect images, to tag them with a personal evaluation, and to send the tagged images to the V2_ lounge area. In that area manipulation of the soft objects of the Soft(n) network will determine if and how the collected images are broadcasted over the network and presented on the screens in the lounge area.<br /><br /><strong>Soft(n) network</strong><br />The Soft(n) network interacts with and between a group of soft objects, physically located in the V2_Lounge. External interaction by users and between the objects is classified according to a set of qualities which are determined by how the soft objects are touched or moved. As a result, emergent group or cluster behaviours form through sound, light and vibration. In the Hive@Soft(n) workshop, the classified interaction qualities are used to manipulate the broadcasting of the images collected and tagged using the Hivewares.<br /><br />The Hive @ Soft(n) workshop is primarily aimed at people with visualisation skills, programming skills (in Flash, PD, and/or MAX/MSP) and general creative people with an interest in locative media, games, and/or reporting skills.<br /><br />Hivenetworks - Vladimir Grafov, Alexei Blinov, Will Hall - http://hivenetworks.net<br /><br />Soft(n) concept: Thecla Schiphorst - http://whisper.surrey.sfu.ca/<br /><br />V2_ workshop team: Siuli Ko-Pullan, Stock, Simon de Bakker, Rui Guerra, Michiel Kauw-A-Tjoe</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>admin</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2007</dc:subject>
    
    
      <dc:subject>deaf07</dc:subject>
    
    
      <dc:subject>workshop</dc:subject>
    
    <dc:date>2011-07-08T13:29:53Z</dc:date>
    <dc:type>Event</dc:type>
  </item>





</rdf:RDF>

