Research

V2_Lab is convinced that applying technology and developing software within art projects can be an important addition to existing R&D.

aRt&D (aRtistic research & Development) refers to the specific qualities that artists are able to introduce in the field of interdisciplinary technological innovation and realization. In aRt&D processes, knowledge is contributed from a range of artistic and cultural fields, including the visual arts, design activities, sonic practice, performing arts and game design. Especially in collaboration with engineers and computer scientists, the artistic approach is unconventional in connecting different research fields and leaving behind discipline-specific paradigms. This usually offers a refreshing perspective on complex technical issues and generates solutions or workarounds that are difficult to envision from a single field of expertise. 

Furthermore, emphasis on the audience and early inclusion of user feedback in the aRt&D process enables deeper understanding of the implications and opportunities of the technology-in-process. 



Augmented Reality

Augmented reality is a collective name for technologies that change physical reality by adding computer-generated content in such a way that the user experiences a new, enhanced reality.

We discovered the technological aspect of augmented reality often turned out to be a stumbling block for artists interested in this media application. From a computer-technology perspective, augmented reality is often layered over the everyday environment for purposes of location-based services or navigation by mobile telephone, pervasive games, and so on. For many artists, however, the point is immersion, dramatic development and an interactive experience.

Augmented Reality

In terms of complexity, making an augmented reality artwork can be compared to making an interactive film with different media layers. There is an important difference between augmented reality and traditional film, however: there are still few examples and little experience of developing and producing this new media form.

V2_Lab has extensive experience with augmented reality and is developing tools to make this medium more accessible for artists.

For more information about Augmented Reality, please contact Jan Misker or subscribe to our blog to stay posted on the subject.





Wearable Technology

Wearable Technology is situated at the intersection of art, technology, and fashion. It aims to research and develop interfaces between virtual and physical realities, using the body as a locus.

Whisper

V2_ has a long practice of supporting, presenting, publishing, and (co-)developing wearable technology in collaboration with artists and universities. In the wearable technology projects, V2_ aims to connect technology with the culture of fashion. Over the years, V2_Lab has created various tools and applications to give fashion designers and artists the opportunity to work with state-of-the-art technology. By making these tools available under creative commons licenses and by sharing expertise and experience with other artists, V2_Lab aims to fulfill the role of a central hub for contemporary wearable technology.

Interested in wearable technology aRt&D at V2_Lab? Contact Piem Wirtz with questions or subscribe to our blog to stay posted on our related activities.

Document Actions
Mailinglist: Subscribe to the English or Dutch version.
Related Items
Jan Misker

Project Manager at V2_

ICTDelta 2010 Mar 18, 2010 10:00

After successful editions at the Jaarbeurs in Utrecht, ICTDelta is coming to Rotterdam this year.

Introduction to Augmented Reality

Presentation slides for an introductory presentation about Augmented Reality, part of the Better ...

Piem Wirtz

Project Manager at V2_

Test_Lab: Summer Sessions Sep 17, 2009 20:00

At the end of the summer of 2009, a new Test_Lab season started, with presentations of new works by ...

Augmented Reality Ecosystem Dec 04, 2009 13:00

An afternoon on Augmented Reality in which we experienced and discussed the emerging ecosystem ...

Melissa Coleman

Melissa Coleman (NL) is an artist, teacher and software engineer.

V2_AR: Artistic Explorations Jun 04, 2010 13:00

In this expert meeting we want to bring together artists, developers and theorists to discuss what ...

Test_Lab at Festival Ars Electronica Sep 04, 2009 14:00

V2_ presented a special edition of Test_Lab: Summer Sessions at the Festival Ars Electronica 2009 ...

Chiel Vaessen

Lab Assistant at V2_

more ...
 
Personal tools