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<channel rdf:about="http://www.v2.nl/publishing/art-d_series/RSS">
  <title>aRt&amp;D_series</title>
  <link>http://www.v2.nl</link>

  <description>
    
      This is a collection of books by authors and artists whose work centers around research into the artistic use and application of digital technologies. This new field encompasses a heterogeneous collection of artistic, technological and scientific disciplines and is therefore characterized by inter- and transdisciplinary collaboration. The series makes a significant contribution to the development of the discipline.
    
  </description>

  

  
            <syn:updatePeriod>daily</syn:updatePeriod>
            <syn:updateFrequency>1</syn:updateFrequency>
            <syn:updateBase>2009-03-31T10:06:09Z</syn:updateBase>
        

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        <rdf:li rdf:resource="http://www.v2.nl/publishing/real-projects-for-real-people"/>
      
      
        <rdf:li rdf:resource="http://www.v2.nl/publishing/art-d"/>
      
      
        <rdf:li rdf:resource="http://www.v2.nl/publishing/book-for-the-electronic-arts"/>
      
      
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  <item rdf:about="http://www.v2.nl/publishing/real-projects-for-real-people">
    <title>Real Projects for Real People Volume 1</title>
    <link>http://www.v2.nl/publishing/real-projects-for-real-people</link>
    <description>Real Projects for Real People Volume 1 is a reflection on the work of The Patching Zone.</description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
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<td><strong>Editor:</strong> <a title="Anne Nigten" class="internal-link" href="resolveuid/e3613924760b7e2fcc7854b6254806fa">Anne Nigten</a><br /><strong>Issued:</strong> 2010<br /><strong>Type:</strong>&nbsp;Paperback, illustrated, full color &nbsp; <br /><strong>Pages:</strong> 209<br /><br /></td>
<td><strong>Dimensions:</strong> 21 x 15 cm<br /><strong>ISBN:</strong> 978-90-5662-797-3<br /><strong>Price:</strong> € 14.95<br /><span class="subtekst"><strong>Language:</strong> English</span><br /><br /></td>
</tr>
<tr>
<td>&nbsp;</td>
<td><a class="external-link" href="http://store.v2.nl/index.php?page=shop.product_details&flypage=shop.flypage&product_id=20&category_id=7&manufacturer_id=1&option=com_virtuemart&Itemid=27"><strong><img class="image-inline" src="../files/2011/other/chart-button/image_thumb" alt="chart button" /></strong></a></td>
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</span></p>
<p><strong><br /></strong></p>
<p><strong><em>Real Projects for Real People Volume 1</em> is a reflection on the work of The Patching Zone, a transdisciplinary media laboratory based in Rotterdam where students, young professionals and experts from different backgrounds build a shared practice.&nbsp;</strong></p>
<p></p>
<p>In <em>Real Projects for Real People Volume 1</em> the authors take us
on a rich journey of practice lead research and development that is grouped
around four projects that were developed in The Patching Zone’s first two years
(2008-2010). It highlights the theory and research approach that were applied;
the outcomes are illustrated by the team members’ contributions through
photo-essays, papers, design sketches and interviews with the stakeholders.
<em>Real Projects for Real People Volume 1</em>&nbsp;is especially relevant for researchers,
scholars, makers and educators who are interested in a collaborative practice
in the field of creative industry and technology.&nbsp;</p>
<p>Foreword by <a title="Alex Adriaansens" class="internal-link" href="resolveuid/ecaeaf2a9e5047957c0b8c8688dded32">Alex Adriaansens</a>,
director of V2_, Rotterdam, with&nbsp;
contributions by; <a title="Anne Nigten" class="internal-link" href="resolveuid/e3613924760b7e2fcc7854b6254806fa">Anne Nigten</a> (NL), <a title="Kristina Andersen" class="internal-link" href="resolveuid/2d7ce27bd7da58ef1abb9b08445d826b">Kristina Andersen</a> (DK/NL), <a title="Matthew Fuller" class="internal-link" href="resolveuid/9432e05c63515b9a4a9f28d974affde0">Matthew
Fuller</a> (UK), Sam Nemeth (NL), Andreas.Muk.Haider (AT), Andreas Zingerle
(AT),Christopher Baronavski (US), Corinna Pape (DE), Georgios Papadakis (GR),
Javier Busturia(ES), Jelle Dekker (NL), Jingni Wang (CN), Mirella Misi (BR),&nbsp;<span class="Apple-style-span"><a title="Nancy Mauro-Flude" class="internal-link" href="../archive/people/nancy-mauro-flude">Nancy </a></span><a title="Nancy Mauro-Flude" class="internal-link" href="../archive/people/nancy-mauro-flude">Mauro-Flude</a> (AU), Pinar Temiz
(TR), Rene Wassenburg (NL), Ricardo Nascimento (BR), Sietse Dols (NL), <a title="Simon de Bakker" class="internal-link" href="resolveuid/040c0310f990bcc3924e9df32f62d45f">Simon de
Bakker</a> (NL), Vivian Wenli Lin (TW/US).&nbsp;Graphic Design: Corien Bos and Madi Kolpa.&nbsp;<span class="Apple-style-span">Copy editing: Lyndsey Housden</span></p>
<p>About the editor:&nbsp; Dr. Anne Nigten frequently publishes and lectures on
transdisciplinary collaboration in the creative sector. The Patching Zone
follows the outcomes of her PhD thesis ‘Processpatching, Defining new Methods
in aRt&amp;D’ (2006). Prior to her current position as director of The Patching
Zone, she was the manager of the V2_Lab in Rotterdam.&nbsp;</p>
<p>

</p>
<p><a class="external-link" href="http://www.patchingzone.net">http://www.patchingzone.net&nbsp;</a></p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Joris van Ballegooijen</dc:creator>
    <dc:rights>This information is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.</dc:rights>
    
      <dc:subject>2010</dc:subject>
    
    
      <dc:subject>Rotterdam</dc:subject>
    
    
      <dc:subject>V2_ Publishing</dc:subject>
    
    
      <dc:subject>book</dc:subject>
    
    
      <dc:subject>collaborative</dc:subject>
    
    
      <dc:subject>interdisciplinary</dc:subject>
    
    
      <dc:subject>lab</dc:subject>
    
    
      <dc:subject>multi-media</dc:subject>
    
    
      <dc:subject>network</dc:subject>
    
    
      <dc:subject>public art</dc:subject>
    
    
      <dc:subject>webshop book</dc:subject>
    
    <dc:date>2010-10-15T15:25:00Z</dc:date>
    <dc:type>Page</dc:type>
  </item>


  <item rdf:about="http://www.v2.nl/publishing/art-d">
    <title>aRt&amp;D</title>
    <link>http://www.v2.nl/publishing/art-d</link>
    <description>"aRt&amp;D: Research and Development in Art" provides a unique insight in the art practice where artists write about their personal experiences, and also develops a theoretical framework for their projects.    </description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
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<td><strong>Author:</strong> Various<br /><strong>Issued:</strong> 2005<br /><strong>Type:</strong>&nbsp;Paperback, illustrated, full color &nbsp; <br /><strong>Pages:</strong> 264<br /><strong>Language:</strong> English<br /><br /></td>
<td><strong>Dimensions:</strong> 23.5 x 16 cm<br /><strong>ISBN:</strong> 90-5662-389-3<br /><strong>Price:</strong> € 21.50<br /><strong>Design:</strong> <a title="Joke Brouwer" class="internal-link" href="../archive/people/joke-brouwer">Joke Brouwer</a><br /><br /></td>
</tr>
<tr>
<td>&nbsp;</td>
<td><a class="external-link" href="http://store.v2.nl/index.php?page=shop.product_details&flypage=shop.flypage&product_id=3&category_id=7&manufacturer_id=1&option=com_virtuemart&Itemid=27"><strong><img class="image-inline" src="../files/2011/other/chart-button/image_thumb" alt="chart button" /></strong></a></td>
</tr>
</tbody>
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<span class="Apple-style-span">
</span></span></p>
<p>&nbsp;</p>
<p><strong>With:</strong> <a title="Andrew Benjamin" class="internal-link" href="resolveuid/cc8b06e4f630bbdb54668cda56cc0428">Andrew Benjamin</a>, <a title="Josephine Bosma" class="internal-link" href="resolveuid/cccc2b6d08294bcb8aa6a14870355769">Josephine Bosma</a>, <a title="Andy Cameron" class="internal-link" href="resolveuid/79a650a46185e0d68feaa04e20853eab">Andy Cameron</a>, <a title="Timothy Druckrey" class="internal-link" href="resolveuid/5846041951a7392f042d25b609587684">Timothy Druckrey</a>, <a title="Rudolf Frieling" class="internal-link" href="resolveuid/96b991b972fca5bc1164c3ad34417356">Rudolf Frieling</a>, <a title="Mark B. Hansen" class="internal-link" href="resolveuid/ae97a88db8d9bb750eca934c7bfe5d01">Mark B. Hansen</a>.</p>
<p><strong>Edited by</strong> <a title="Joke Brouwer" class="internal-link" href="resolveuid/eb9fd493aae161c9fffbd2fce4b23e4b">Joke Brouwer</a>, <a title="Arjen Mulder" class="internal-link" href="resolveuid/d3b92b44f81236dcff5e2a79ce4d3a80">Arjen Mulder</a> and <a title="Anne Nigten" class="internal-link" href="resolveuid/e3613924760b7e2fcc7854b6254806fa">Anne Nigten</a>.</p>
<p><strong><em><br /></em></strong></p>
<p><strong><em>aRt&amp;D: Research and Development in Art</em> lays open a new investigative field of art that emerged in the last few decades as a result of media and technology influences. aRt&amp;D introduces the diversity of this new art domain to a broader audience. It is the first book that is entirely dedicated to artistic research and development.</strong></p>
<p><strong></strong>In the past decades a new international trend
has emerged within the arts, usually referred to as "electronic," "digital," or "interactive" art. In the 1980s, artists mainly worked with radio and video,
where in the last fifteen years digital media and network technologies have
emerged as their instruments of choice. This new art domain is characterized by
collaboration between artists, designers, engineers and scientists, who join
forces in researching and experimenting with new opportunities for using
technology for artistic ends.</p>
<p><em>aRt&amp;D: Research and Development in Art</em> not only provides a unique
insight in the art practice through essays in which artists write about their
personal experiences, it also develops a theoretical framework for these
projects. The book contains contributions by the award-winning performance
group Blast Theory, media artist Thecla Schiphorst, art critics Josephine Bosma
and Rudolf Frieling, media theorist Andy Cameron, curators Mark Hansen and Inke
Arns, philosopher Andrew Benjamin, and many others. Timothy Druckrey, expert in
this field, evaluates the importance of artistic research and development so
far. <em>aRt&amp;D</em> positions itself as a pioneering work: it is the first
book ever published that focuses in depth on interdisciplinary research and
development from an artistic perspective.</p>
<p>&nbsp;</p>
<h2>Essays</h2>
<ul><li><a title="aRt&D (Introduction)" class="internal-link" href="resolveuid/66628afcb11d0abb3b4c2b694bfc8552"><em>Introduction</em></a></li><li>Andrew Benjamin: <em>Plurality of Actions: Notes on an Ontology of Technique</em></li><li>Josephine Bosma<em>: Net Art: Building Something out of Nothing</em></li><li>Andy Cameron: <em>Dinner with Myron or: Rereading Artificial Reality 2: Reflections on Interface and Art</em></li><li>Timothy Druckrey: <em>(Ad)Venture Aesthetics?</em></li><li>Rudolf Frieling: <em>Database and Context: Artistic Strategies within a Dynamic Field of Action</em></li><li> Mark B.N. Hansen: <em>Embodyment: The Machinic and the Human</em></li><li>Anne Nigten: <em>Blurred Disciplines, Expressive Software</em></li></ul>
<p>&nbsp;</p>
<h2><strong>Artist Projects</strong></h2>
<ul><li>Archined, Stealth and V2_Lab</li><li>Ars Electronica Futurelab and Brucknerhaus<a title="this is a test" class="internal-link" href="resolveuid/50501f7fc48648e828c2983102964d1f"></a></li><li>Blast Theory</li><li>Sara Diamond</li><li>Sher Doruff</li><li>Edwin van der Heide and Lars Spuybroek</li><li>Margarete Jahrmann and Max Moswitzer</li><li>Knowbotic Research</li><li>David Link</li><li>Esther Polak</li><li>David Rockeby</li><li>Q.S. Serafijn and Lars Spuybroek</li><li>Christa Sommerer and Laurent Mignoneau</li><li>Zoltán Szegedy-Maszák and Márton Fernezelyi</li><li>Time's Up</li><li>whisper</li></ul>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Joris van Ballegooijen</dc:creator>
    <dc:rights></dc:rights>
    
      <dc:subject>aRt&amp;D</dc:subject>
    
    
      <dc:subject>book</dc:subject>
    
    
      <dc:subject>webshop book</dc:subject>
    
    <dc:date>2009-03-21T15:45:00Z</dc:date>
    <dc:type>Page</dc:type>
  </item>


  <item rdf:about="http://www.v2.nl/publishing/book-for-the-electronic-arts">
    <title>Book for the Electronic Arts</title>
    <link>http://www.v2.nl/publishing/book-for-the-electronic-arts</link>
    <description>"Book for the Electronic Arts" describes 25 years of developing electronic art, necessitating a continuous reevaluation of the classic concepts of art. </description>
    <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
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<td><strong>Author:</strong> <a title="Arjen Mulder" class="internal-link" href="../archive/people/arjen-mulder">Arjen Mulder</a>, Maaike Post<br /><strong>Issued:</strong> 2000<br /><strong>Type:</strong>&nbsp;Paperback, illustrated, full color &nbsp; <br /><strong>Pages:</strong> 184<br /><strong>Language:</strong> English<br /><br /></td>
<td><strong>Dimensions:</strong> 27.5 x 20.5 cm<br /><strong>ISBN:</strong> 0-6617-255-X<br /><strong>Price:</strong> € 20.50<br /><strong>Design:</strong> <a title="Joke Brouwer" class="internal-link" href="../archive/people/joke-brouwer">Joke Brouwer</a><br /><br /><br /></td>
</tr>
<tr>
<td>&nbsp;</td>
<td><a class="external-link" href="http://store.v2.nl/index.php?page=shop.product_details&flypage=shop.flypage&product_id=4&category_id=7&manufacturer_id=1&option=com_virtuemart&Itemid=27"><strong><img class="image-inline" src="../files/2011/other/chart-button/image_thumb" alt="chart button" /></strong></a></td>
</tr>
</tbody>
</table>
</span></p>
<p>&nbsp;</p>
<p><strong>Interviews with:</strong> <a title="Dick Raaymakers" class="internal-link" href="resolveuid/c3ee49c0dd6edf674f1e8c9c28c42eb5">Dick Raaijmakers</a>, <a title="Stelarc" class="internal-link" href="resolveuid/366a8a09a9b261a0fe5398edcc5ead6b">Stelarc</a>, <a title="Steina Vasulka" class="internal-link" href="resolveuid/1126b7895c160094edfa811571e5adab">Steina</a> and <a title="Woody Vasulka" class="internal-link" href="resolveuid/2bbc33f311ba787c976dff8c642a4b98">Woody Vasulka</a>, <a title="Peter Weibel" class="internal-link" href="resolveuid/c5ca8cce1abdc757d86b8b3c1beb24f3">Peter Weibel</a>, <a title="Roy Ascott" class="internal-link" href="resolveuid/b30919ea9f88569ca2230dfa6f87a867">Roy Ascott</a>, <a title="Adilkno/Bilwet" class="internal-link" href="resolveuid/752dc2a1d4db599cad8afce7bdd57532">Adilkno</a>, <a title="Erik Hobijn" class="internal-link" href="resolveuid/334d580ca799876fdea8d6ba1d545974">Erik Hobijn</a>, <a title="Felix Hess" class="internal-link" href="resolveuid/19eabe99fba131024acc0944febc1689">Felix Hess</a>, <a title="Lars Spuybroek" class="internal-link" href="resolveuid/ccf070595364e75c39c97a5dbcab0073">Lars Spuybroek</a>, <a title="Kodwo Eshun" class="internal-link" href="resolveuid/049108b59091cefc604fc0458ebc1502">Kodwo Eshun</a>, <a title="Geert Lovink" class="internal-link" href="resolveuid/4a74dcd58c279b64259bb15e59cd03f3">Geert Lovink</a>, <a title="Seiji Shimoda" class="internal-link" href="resolveuid/7cad4ec9aa37bd3d1ab35749ccee2e8c">Seiji Shimoda</a>.&nbsp;</p>
<p><strong><br /></strong></p>
<p><strong>In the past 25 years the electronic arts have left their pioneering days behind and grown into a fully fledged and richly varied form of art. Electronic art concerns both an artistic approach to technological devices and a technological approach to artistic concepts. Electronic art necessitates a reevaluation of the classic concept of art, and this is exactly what is done in the five essays included here. These essays were written with a lay audience in mind and describe the cultural, scientific, art historic, military-political and socioeconomic backgrounds with which electronic art is in dialogue.</strong></p>
<p>The electronic arts as described here include
spectacular devices such as Dutch artist Erik Hobijn's "suicide
machine" and the "third arm" of Australian body artist Stelarc,
and sophisticated interactive installations like those of Germany's Ulrike
Gabriel and Japan's Seiko Mikami. They also include complex Internet projects
by the Austrian/German Knowbotic Research (<em>IO_dencies</em>) and the
English art inspiration Roy Ascott and the motion architecture of Rotterdam's Lars Spuybroek/NOX.
These and other artists are given a voice in the <em>Book for the Electronic
Arts</em>. Also included are interviews with pioneers and theorists of
electronic art like Dick Raaijmakers, Peter Weibel, Steina and Woody Vasulka
and Kodwo Eshun. <br />
<br />
The <em>Book for the Electronic Arts</em> is lavishly illustrated with
full-color photographs and other documents from the archives of V2_Organisation
in Rotterdam,
where over the past twenty years, virtually everything that was of interest in
electronic art or was later proven to be has been presented.<em><br /></em><span class="inhouddis"></span></p>
<h4>&nbsp;</h4>
<p align="right" style="text-align: left;"><em>"Electronic art necessitates a
reevaluation of the classic concept of art, and this is exactly what is done in
the five essays included here".</em><em> </em>UNESCO.org</p>
<p>&nbsp;</p>
<h2><strong>Essays</strong></h2>
<ul type="disc"><li><em>Non-Producing Machines</em></li><li><a title="Unstable Media" class="internal-link" href="resolveuid/a977101806140dc108aca617f12a0589"><em>Unstable Media</em></a></li><li><em>Imageless Art</em></li><li><em>Counterintuitive Interfaces</em></li><li><em>Incommunicative Networks</em></li></ul>
<p><strong><br /></strong></p>
<h2>Interviews</h2>
<ul type="disc"><li><span class="inhouddis">Dick
     Raaijmakers</span></li><li><span class="inhouddis">Stelarc</span></li><li><span class="inhouddis">Steina
     and Woody Vasulka</span></li><li><span class="inhouddis">Peter
     Weibel</span></li><li><span class="inhouddis">V2_Organisation</span></li><li><span class="inhouddis">Roy
     Ascott</span></li><li><span class="inhouddis">Adilkno</span></li><li><span class="inhouddis">Erik
     Hobijn</span></li><li><span class="inhouddis">Felix
     Hess</span></li><li><span class="inhouddis">Lars
     Spuybroek</span></li><li><span class="inhouddis">Kodwo
     Eshun</span></li><li><span class="inhouddis">Geert
     Lovink</span></li><li><span class="inhouddis">Seiji
     Shimoda</span></li></ul>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Joris van Ballegooijen</dc:creator>
    <dc:rights></dc:rights>
    
      <dc:subject>V2_ Publishing</dc:subject>
    
    
      <dc:subject>book</dc:subject>
    
    
      <dc:subject>webshop book</dc:subject>
    
    <dc:date>2009-03-12T10:00:00Z</dc:date>
    <dc:type>Page</dc:type>
  </item>


  <item rdf:about="http://www.v2.nl/publishing/making-art-of-databases">
    <title>Making Art of Databases</title>
    <link>http://www.v2.nl/publishing/making-art-of-databases</link>
    <description>"Making Art of Databases" is a series of essays on experiments deploying databases in interactive, dynamic artworks.  </description>
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<td><strong>Editors:</strong> <a title="Joke Brouwer" class="internal-link" href="resolveuid/eb9fd493aae161c9fffbd2fce4b23e4b">Joke Brouwer</a>, <a title="Arjen Mulder" class="internal-link" href="resolveuid/d3b92b44f81236dcff5e2a79ce4d3a80">Arjen Mulder</a><br /><strong>Issued:</strong> 2003<br /><strong>Type:</strong>&nbsp;Paperback, illustrated, full color &nbsp; <br /><strong>Pages:</strong> 101<br /><strong>Language:</strong> English<br /><br /></td>
<td><strong>Dimensions:</strong> 16 x 20 cm<br /><strong>ISBN:</strong> 90-5662-309-5<br /><strong>Price:</strong> € 17.50<br /><strong>Design:</strong> <a title="Joke Brouwer" class="internal-link" href="../archive/people/joke-brouwer">Joke Brouwer</a><br /><br /><br /></td>
</tr>
<tr>
<td>&nbsp;</td>
<td><a class="external-link" href="http://store.v2.nl/index.php?page=shop.product_details&flypage=shop.flypage&product_id=5&category_id=7&manufacturer_id=1&option=com_virtuemart&Itemid=27"><strong><img class="image-inline" src="../files/2011/other/chart-button/image_thumb" alt="chart button" /></strong></a></td>
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</span></span></p>
<p>&nbsp;</p>
<div>&nbsp;</div>
<p><strong>With:</strong> <a title="Sher Doruff" class="internal-link" href="resolveuid/a819ee3757ddcb5806eae199e9cd9f19">Sher Doruff</a>, <a title="Rafael Lozano-Hemmer" class="internal-link" href="resolveuid/637ef32f27520d116922bb7bc6871eee">Rafael Lozano-Hemmer</a>, <a title="Brian  Massumi" class="internal-link" href="resolveuid/0d38df9c8fbeff51670eca32745ef3da">Brian Massumi</a>, <a title="Lev Manovich" class="internal-link" href="resolveuid/b7225aa25de7dd4fa2cb949c7e1628c0">Lev Manovich</a>, <a title="Anne Nigten" class="internal-link" href="resolveuid/e3613924760b7e2fcc7854b6254806fa">Anne Nigten</a>, <a title="Joel Ryan" class="internal-link" href="resolveuid/c14b6e045792e016b5e58818b35942aa">Joel Ryan</a>.</p>
<strong><br /></strong>
<p><strong>Today we have a wide range of precise systems that have been developed to describe and categorize spoken and written communication – phonologically, morphologically, syntactically, semantically, pragmatically, stylistically. But nothing similar exists for visual and audio communications, in spite of the fact that the importance of these media has increased dramatically. To realize such a system, the archive of documents must be transformed into a digital sound and image database.</strong></p>
<p><em>Making Art of Databases</em> is a series of essays about attempts to develop systems for the deployment of databases in interactive, dynamic artworks in which the database plays an active role. Lev Manovich, Sher Doruff, Joel Ryan and Rafael Lozano-Hemmer, together with Brian Massumi, share their ideas on the use of databases and archives and present the results of master classes they gave in various European cities in their particular areas of expertise.&nbsp;</p>
<p align="right" style="text-align: left;"><em>“Urban city intervention is not the best fit to reflect the reality of
the city, for the simple reason that it is better suited to revise it.”</em></p>
<h3><br /></h3>
<h2>Essays</h2>
<ul><li>Anne Nigten: <em>How Do We Make Art of Databases?</em></li><li>Lev Manovich<em>: 'Metadating' the Image</em></li><li>Rafael Lozano-Hemmer and Brian Massumi: <em>Urban Appointment: A Possible Rendezvous with the City</em></li><li>Joel Ryan: <em>MuViz - Visualization Notes </em></li><li>Sher Doruff: <em>Collaborative Culture and EmergentC's </em></li></ul>
<p>&nbsp;</p>
]]></content:encoded>
    <dc:publisher>No publisher</dc:publisher>
    <dc:creator>Joris van Ballegooijen</dc:creator>
    <dc:rights></dc:rights>
    
      <dc:subject>book</dc:subject>
    
    
      <dc:subject>webshop book</dc:subject>
    
    <dc:date>2009-03-12T15:10:00Z</dc:date>
    <dc:type>Page</dc:type>
  </item>





</rdf:RDF>

